Now imagine if the original had been released with this level of difficulty by default: where would the game be in the ratings, in history, who would even play it...
There's some kind of contradiction here: we are creating a story, but to actually play through it, you have to set the turn speed to maximum to reduce the time spent on battles with unit splitting, fast-forwarding, replaying, reloading, and installing Cheat Engine for "full immersion," so to speak. This simply forces one to set the turn speed to maximum in the settings, which is something I don't want to do...
Nothing personal, just IMHO. This is a critique not of this mod specifically, but of many similar ones.