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Custom Tournament
Random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.6.
How it will play:
Download the attached .rmg.json file and place it in the map_templates folder. The preview image shows the layout of the zones.
Random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.6.
How it will play:
- 2 players on a 192×192 map: plenty of room for scouting before major battles.
- Mirror: each player receives a symmetrical, comparable position.
- Neutral armies — ordinary; border guards — ordinary.
- Resources — 200%, buildings — 200%: development — rich.
- Each player starts with a hero limit of 3, +1 for every Castle, up to 8.
- Tournament mode: regular battles for points according to a schedule.
- The engine randomly rotates the map each game (one variant is shown in the preview).
- Roads connect zones, so routes between them are clearly readable in-game.
- Each player receives an area for early capture near their starting town — for example, a second town or several mines.
- Players immediately own all Castles in their home zone, not just the main town.
- Each player starts with mines next to the Castle: 1× sawmill, 1× ore, 1× gold, 3× rare.
- Each neutral zone with a Castle contains 1 Castle for capture.
- Loss of the starting hero ends the game — it is important to protect them.
- Tournament: first announcement — day 30. Decisive battle — day 35; subsequent battles every 30 days. The player who scores 2 points wins, and the army is preserved after battles.
- Round 1: announcement — day 30; decisive battle — day 35.
- Round 2: announcement — day 60; decisive battle — day 65.
- Round 3: announcement — day 90; decisive battle — day 95.
Download the attached .rmg.json file and place it in the map_templates folder. The preview image shows the layout of the zones.