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Corridors
Random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.6.
How it will play:
Download the attached .rmg.json file and place it in the map_templates folder. The preview image shows the layout of the zones.
Random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.6.
How it will play:
- 4 players on a 240×240 map: plenty of room for scouting before major battles.
- Corridors: a front line with clear directions and less chaos.
- Neutral armies — cruel; border guards — cruel.
- Resources — 200%, buildings — 100%: rich development.
- Each player starts with a hero limit of 2, +1 for each Castle, up to 4.
- Classic victory: crush all opponents.
- Up to 4 additional portals open unexpected shortcuts between distant zones.
- The engine randomly rotates the map every game (the preview shows one variant).
- Roads are disabled — zones are connected without drawn paths.
- All player cities belong to a single faction.
- Each player receives an area for early capture near their starting city — for example, a second city or several mines.
- Each player starts with mines near the Castle: 2× sawmill, 2× ore, 4× gold, 3× rare.
- Faction laws are upgraded at 100%, and astrology at 200% of the normal speed.
- Each neutral zone with a castle contains 1 castle to capture.
- Guard strength varies by approximately ±50%.
Download the attached .rmg.json file and place it in the map_templates folder. The preview image shows the layout of the zones.