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Expedition: general discussions.

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#5418
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No. As I already said, "to each their own." If you want to play sluts - go ahead. My characters are of a "different nature." There's no need to "mock" them...
If you're asking me personally not to joke about your characters, then ok, I won't.
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I wasn't aware of any of this. When I asked about the essence of the exp, no one gave me a clear answer. On the other hand, I saw your little laughs regarding exps even outside of these very exps. For example "XXX" in the latest Mafia... I also remember Revan posting a photo of some guy with a chainsaw somewhere, and the comments were like "This is the last thing seen in their life by someone who refused to kiss the boot" or something along those lines. In short, whatever "info" I had, that's what I had...
No one was going to write out a 10-page document with all the nuances for you. Any other explanation would have been incomplete and insufficient, and you still would have been dissatisfied with it.
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Following your own "regulations" doesn't take much effort... For me, this is a very serious matter. Where there are "no rules," lawlessness begins. I won't go deeper "into the topic." Those who get it - get it, those who don't - don't...
We've already discussed blatant, intentional, and obvious lawlessness in violating one's own mechanics. I'll write it once more: nobody likes that. But you're wrong about "not taking much effort." That's just how it seems to you until you run an exp yourself. A Mage Guild is not a robot to keep such a large number of rules in their head, even if they wrote them themselves. Even games created by hundreds of well-paid SLAVES lag, bug out, and ruin the Walkthrough for players. In the last exp, for example, I simply forgot about one rather important combat mechanic. It didn't affect the game much because I forgot it for everyone, both players and NPCs, but there's your example. And if it had only negatively affected the players, you would most likely have been very dissatisfied. Moreover, sometimes rules arise during the game when a player wants something that wasn't originally thought through, and thinking through everything is nonsense—it's impossible. Such rules are also the lawlessness of the Mage Guild. Whatever they say, goes.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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