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#51
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I wonder why?

Now I'll talk about what is called gaming interest. When I discovered the second Heroes game, I completed all the Campaigns. The game, so to speak, hooked me.
Soon after that, I entered university and moved into a dormitory. It was around this time that the third Heroes game was released, but I didn't complete any of its Campaigns. The reason is simple - I found opponents and enjoyed the Multiplayer.
Any good game can attract interest. But over time, this interest fades. I can't imagine someone playing the single-player Campaigns in Heroes once a month, year after year. But playing against another person has been interesting to me for many years.
Of course, sometimes it gets boring. Especially when the games are played one after another or with the same opponent. Then I don't play for a month or two or three. But I always come back :).

I will divide interest into internal, when the player enjoys the game itself, and external. This is when the player is not interested in the game itself, but in what the game result will affect.
The simplest example of external interest is finding out who plays better, you or your opponent. Often, one game is not enough for this. A series of games is needed, and each game in this series will have additional external interest.
If it is already clear that one of the players plays better, then this player may not be interested in playing when he knows that the chances of his victory are very high. Then excitement comes into play. Or playing for money.
The most interesting thing is that external interest can greatly change a person's playing style. When playing "just for fun," a player may not give their all and show mediocre results. But if there is a significant amount of money at stake, the same player may outperform everyone. Or, conversely, they may burn out at the crucial moment.
Another case of external interest is participation in a competition. Here, a high ranking and recognition of your abilities by others are at stake. The motivation is enormous. It seems like you are playing the same 4-8 games as usual, but you treat each of them differently.

In order for a player not to lose interest in playing, this interest must be maintained. The resource of internal interest is small. All the necessary moves and strategies in the game are learned in a couple of months, especially if other players have been exploring the game for several years before that. The resource of external interest is much larger.
If it's money, then it is limited by the growth of stakes. If it's participation in championships, then it's limited by the number of participants. I try not to play for money (I don't earn enough to risk the family budget). Therefore, for me, the direct benefit is in increasing the number of participants in championships and increasing the number (and prestige) of championships held.

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