It's about the humiliation of Nebkom, how much of a villain he is, and so on. After Kikki's event, you spend the whole game making toxic jokes that aren't always funny at Ida's expense. The only good one I remember right away is the joke about the homeless guy; she appreciated it and laughed. Maybe there were other good ones, but I just don't remember. Even though most of them didn't offend me because everyone has a different sense of humor, some people might find it funny, while others might not. Sometimes, you even made disparaging remarks about Ida without any jokes. I didn't take offense for two reasons: first, these are just fictional characters, and second, I believe that your intention wasn't to hurt or humiliate me personally. You simply think it's acceptable to troll my character, but it shouldn't be done to yours.
In short, I don't fully understand and support your position regarding this game. The theme of debauchery with Aristarkh is underdeveloped. With Zaya, everything was innocent; she didn't try anything. Ida didn't pay attention to him, except for one unsuccessful attempt by the Sortorin witch to dominate. But we know from the event with Utar what crazy things she can do. You were given plenty of experience and loot, provided with strong allies for all quests, excellent career growth, and a high reputation for the character.
You basically freaked out because of only one poisoning without any serious debuffs and because of Nebko's photoshopped image. And all of this turned into something close to hysteria. Is that mature behavior?
"whoredom, debauchery, and drugs"
"Content"
"Dude. There are no rules here. Absolutely none! Not at all. The GM does not simply do whatever he wants but absolutely anything he wants. And everyone doesn't care. They will swallow anything. At any moment, someone can ruin your mood in any way they want. And anyone can do it. It's even possible that you'll have a great time, but in the end, your character will be raped or something else equally awful will happen. Just because. Purely "for fun." Because they can. Because everything is allowed for the GM." "What's up???" What "relationship with Zaya"? What "wedding"? What are you talking about? Some nymphs will rape her on some mountain pass, and Nebok will laugh. That's it..." You were right back in the obelisks: this game isn't for you, and you don't belong here. Absolutely..."On top of everything, I also remembered your comment in the mafia chat a long time ago when you told a story from the KB forum:
"Story"
There, besides the "Wulff-style craziness," which they called "wahami" (in honor of Wulf himself, after whom the first set was made in this format), they also played regular psychomafia with a sheriff, doctor, and "meat" without an ND role.According to the rules, so-called "free communication" was allowed, and there was even a special thread called "Graveyard," where killed players could write whatever they wanted. And anyone could "knock" on any player in private messages and say anything. The only "taboo" was sending screenshots of the GM with their role. Everything else was allowed. In private messages, the sheriff could come to dead mirk players, state his role, and report the role of the verified player. As a result, the Sheriff, Doctor, and "verified mircs" became "untouchable," while the mafia, on the contrary, were guaranteed to lose. This "format" wasn't for me, so I mostly played here, and there – almost exclusively "wahami."
There was another rule: the day always ended with an execution in any case, even if one person voted against a player, and everyone else voted NNV (although voting NNV was allowed only once or twice per game). If the votes were equal, a random player was eliminated. Also, any player could self-modkill at any time. In this case, he would be removed from the vote, the votes for him would be annulled, and the next player with the most votes would be eliminated.
So... One particularly "cunning" newbie played for a bit and figured out what was going on and used it all to his advantage. Being a verified mafia member and seeing that they were about to eliminate him, right before the "deadline," he asked for a modkill in the thread and "left," not alone but together with a mirk who had only a couple of votes against him. As a result, this led to the defeat of the mircs and outrage among the players. But the GM said, "I can't do anything; everything is within the rules." And he was right. Absolutely right. Neira's comment, "The GM is a jerk; he ruined everything. He should have 'taken matters into his own hands,'" yes, ignore the rules and "act according to principles, honestly, and fairly."
I didn't need 100 XP. I needed 3 OD. But Astral acted as he saw fit. And I understand why he did so. If he had "backed down," then in Neira's eyes (and not just Neira's, I'm sure), it would look like, "Ha! Astral is a loser! He gave in to Yashur's whims. What kind of GM are you?" The fact that this requirement came from "the law" and not from Yashur, no one would understand, and I'm sure they still don't even after I directly wrote it. So, I understand Astral. I "understand," but I don't "accept"...
You can think that I'm paranoid, "too formalistic," or something else, but... I just can't "do things differently." It's a matter of "mentality" or something, I don't know...
In principle, I have no complaints about Aristarkh's "position" in this XP. Even the unpleasant situation with the thief, I "digested" on the condition that I won't have anything to do with him anymore. In general, everything here is logical: a thief, a bad person, and so on. There probably wasn't really another way to complete that quest. Aristarkh himself couldn't steal the papers; he's not Hryashch, and he doesn't have the skill for burglary. A "cheap option" most likely involved "bribing" someone from the alchemists, but that option is also unacceptable for me (if you guessed why – good, if not – well, then).
Overall, I have no complaints about Astral regarding the XP. He simply "hit a sore spot" and "reset" my mood. Sorry...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).