Random map template for Heroes of Might and Magic: Olden Era, created in HeroesWorld RMG Template Builder v1.2.6.
How it will play:
- 3 players on a 112x112 map: fast contact and less space for development.
- Network / Crossroads: players share several routes through common neutral nodes.
- Neutral armies – normal; border guard – strong.
- Resources – 100%, buildings – 100%: development – normal.
- Each player starts with a hero limit of 1, +1 for each Castle, up to 3.
- The Gladiator Arena shifts the match towards regular arena battles.
- The engine randomly rotates the map every game (one variation is shown in the preview).
- Roads connect zones, so routes between them are easily readable in-game.
- Each player starts with mines near their Castle: 1× lumber mill, 1× ore pit, 1× gold mine, 3× rare resources.
- Faction laws level up at 125% and astrology at 150% of the normal speed.
- Each neutral zone with a Castle contains 1 Castle to capture.
- Gladiator Arena: preparation begins on day 35. The decisive battle is on day 42. Champion selection rule: starting hero.
- Guard strength varies by approximately ±10%.
Download the attached .rmg.json file and place it in the map_templates folder. The preview image shows the location of the zones.