Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Well, I finally decided to take a look at the ToE campaign – are there things that need fixing? Yes, there are. A collection of fixes for the ToE campaign and scenarios.List of changesA2C0 fixed the name Landlords to Orcish Horde and Paladins to Zealot in the first video A2C1M2 added names in mini-dialogues: sorceress, death knights, prophet, vampires Fixed Orlando-knight's biography A2C1M4 fixed the name of blue monks to Priest in the mini dialogue A2C1M5 added names in mini-dialogues: death knight, final conversation with Ornella A2C1M5 added Orlando-demon's biography (specifically in the mission) A2C1M5 fixed two living Adepts standing around, arrows turned in the correct direction, fixed the name of Inquisitor, fixed the name of Isabel in the video A2C1M5 slightly adjusted the camera angle of the city in the video (the unit of Isabel was visible on the right) A2C2M1 fixed the infinite animation of Kujin talking even when she wasn't speaking in the first video A2C2M1 fixed Gotai's text in the first sentence: I won the competition, the shamans declared me chief, but not all orcs agree A2C2M1 fixed the infinite animation of Gotai talking after the first sentence in the second video A2C2M1 fixed the infinite animation of Tengal talking and the attack animation of Gotai (instead of Gotai, there was a model of an ordinary orc) in the second video A2C2M4 fixed the name of blue priest to Priest, and blue knight to Paladin in the first video A2C2M4 fixed the description of the additional quest "Buy wolves" A2C2M4 fixed the description of the additional quest "Pay for the treatment of missing orcs" A2C2M5 removed the second model of Biara, fixed Biara's phrase, fixed two living Landlords standing around in the first video A2C3M1 fixed the name Ora to Zehir in the second video A2C3M2 fixed the name of red monk to Adept in the mini dialogue A2C3M3 added Wolfsten's name in the first sentence of the mini dialogue A2C3M4 fixed the description of the message when entering the dungeon A2C3M4 fixed the name of orc to Gotai in the first video A2C3M4 fixed Isabel's phrase in the second video Battle Cry of Freedom: Astral Gate spell disabled on the map (the red knight in the middle of the mission simply teleported through the magical barrier) Fixed the description of the quest "Capture the city of humans", fixed the name of Kunyak in the second video Days of Flame: added Ergalu's name in the first video, fixed the teleportation animation of Demon in the third video Chalice of Thunder: fixed messages about killing water elementals
That’s great, but I won’t be able to review everything soon and it’s not certain that I will add everything to the fix. Especially dialog scenes. I have had enough trouble with the fix mod for all campaigns.