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Letty is a normal, fair, and just timer. Even if a villain wouldn't have sent her to the Void. It is controlled by the host, not by posts in the thread. It affects city dwellers. It puts pressure on the game in the same way. It can hit an important NPC like Svarog. But! It won't get you in combat. It won't get you outside the city. It doesn't suck the activity out of the game. Shadow is an evil, bad timer. Let's say you're doing a great job with the plot, completing an important quest, or fighting a dragon (with cats)? Get one-shotted. You decided to have a heart-to-heart with an NPC? No time, you need to run and type. You decided to urgently leave for IRL? Stop the car and prepare a post with a seal so that someone doesn't get killed because of you. I did everything I could, but in the future, let's at least not count posts... *** Well, and separately and personally, I'll highlight the moment with the blessings of Ona. I consider saving Hatarayt to be the culmination of my expedition posts, it's so beautifully and easily conveyed on pixel paper, and Revan correctly picked up on my wish, and literally according to the description, a "random, unremarkable" character achieved success. It turned out very well. Also, it turned out very beautifully with Eresuk, again, a coincidence that transformed the plot. These are definitely two of my highlights of this game. It's a pity that the old world ended like this; it seemed to me that it was the best of the expedition settings in terms of detail, and there was still a lot to do. I still have nostalgic feelings after the AAA ending. Well, let's move on to the new one. If anyone disliked my character, I'm sorry; I didn't want to spoil the game for anyone, and in the future, I will try to behave more carefully. Thank you very much to Revan and everyone involved; it's a pity that Lock had to leave, and Alex didn't have the opportunity to continue. It's sad that after Serberia + AA, we lost a total of six players; I sometimes miss their return... There are epilogues left, and then it's time to rest.