Skip to content

Developing a Necromancer hero.

User Avatar
#35
Auto-translated
AnTotti;109814
My Necromancer development path: 1) Basic Dark Magic - Curse Master - Spiritual Bond - Cursed Ground.
2) Second chain: Basic Logistics - Finding the Way - Death's March - Silent Hunter.
3) Basic Attack - Battle Frenzy - Cold Steel - Haste.
4) Also, it is necessary to develop Banshee's Cry.

After this, the hero gains the "Cry of Terror" ability - reduces enemy morale by -6 + Banshee's Cry effect.
This is a kind of super ability, assembled from the above (like combo artifacts in the third Heroes game, here it's a combo ability):smile54:
SEMVMII;125948
YES, AND ALSO, PLUS A NEW ABILITY TO REDUCE DRAGON MORALE + SOME ARTIFACT THAT REDUCES MORALE, THEN YOU CAN REALLY DRIVE THE ENEMY INTO A CORNER.
Morale may be different, but it still retains its 50% chance of either logging or being used, so the enemy will definitely act on the 3rd turn (at least) + there are also skills and artifacts that increase morale!!! Although, of course, Cry of Terror is always good for me!
Снова играю в Герои5!