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My Necromancer development path: 1) Basic Dark Magic - Curse Master - Spiritual Bond - Cursed Ground. 2) Second chain: Basic Logistics - Finding the Way - Death's March - Silent Hunter. 3) Basic Attack - Battle Frenzy - Cold Steel - Haste. 4) Also, it is necessary to develop Banshee's Cry.
After this, the hero gains the "Cry of Terror" ability - reduces enemy morale by -6 + Banshee's Cry effect. This is a kind of super ability, assembled from the above (like combo artifacts in the third Heroes game, here it's a combo ability):smile54:
SEMVMII;125948
YES, AND ALSO, PLUS A NEW ABILITY TO REDUCE DRAGON MORALE + SOME ARTIFACT THAT REDUCES MORALE, THEN YOU CAN REALLY DRIVE THE ENEMY INTO A CORNER.
Morale may be different, but it still retains its 50% chance of either logging or being used, so the enemy will definitely act on the 3rd turn (at least) + there are also skills and artifacts that increase morale!!! Although, of course, Cry of Terror is always good for me!