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The balance is constantly being adjusted, and many things are changing drastically. Necropolis has changed in the second expansion; now, you can't rely on archers! It has become easier to play as the Elves, especially in 1v1 or against identical factions; their ability to retaliate is now somewhat justified! Haven has also changed; it will now be very problematic to create a large number of crossbowmen and paladins, but the fact that you don't even have to worry about super abilities when playing as humans is, as always, good. It would also be nice to fix the skill wheel and remove the skills that depend on morale from the Necropolis, as they simply don't have any!