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The Lord is more alive than dead

#81
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Yegoriy
I really enjoyed the scenario; I haven't played with such interest in a long time.
Thank you for appreciating my humble work.
Yegoriy
It's moderately challenging and doesn't go overboard.
I aimed for this kind of golden mean. Whether I succeeded or not is up to the players to decide.
Yegoriy
During a battle with a demon hero, I found a bug: when controlling Cerberuses, the AI breaks and simply has all units use the "Wait" command.
It's probably not the Cerberuses themselves, but rather the "Control" spell. Because of it, the script may react incorrectly during gating. Thank you for pointing it out; I'll take a look.

Added:
Update Small fix to v1.2.1:
- Fixed a bug in the battle with the Demon Lord at the Gate, where all his units would go into defense after the player controlled one of the Inferno stacks.

The topic header has also been changed (I'm subtly reminding you of point 3 in the "Warnings" section). The download link remains the same.