It’s just that the characters turned out to be too different, and that’s why there wasn’t any proper party content. Perhaps, at the beginning, the players should be forcibly linked by the plot and a common goal, guiding them, because otherwise they might not get together and just do whatever they want.

Added 2 minutes later
Just one more point: getting rid of all sorts of nasty things obtained during this exploration should be as easy as obtaining them...
Ничто не возникает из ничего и ничто не пропадает бесследно.
Если где-то чего-то убудет, то в другом месте добавится.
(Закон сохранения).