Ughhhhh.... no, I don't know that for sure
the only thing I can try to suggest is to take a look (if you haven't already) in the "data.pak\MapObjects\_(AdvMapTile)" folder — essentially all the texture tiles that can appear on the minimap are there, and in every .xdb file there's a line "<MinimapColor>". It's just that there are very strange numbers after those words
so I'm really not sure it's the right thing. But if there are no options yet and knowledgeable people are asleep, feel free to poke around here if you want
UPD: lol, actually this is it
I got curious and decided to dig around there myself for fun. Now all my grass on the minimap is blue
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in the map editor you can conveniently change the color with +/-
the only thing I can try to suggest is to take a look (if you haven't already) in the "data.pak\MapObjects\_(AdvMapTile)" folder — essentially all the texture tiles that can appear on the minimap are there, and in every .xdb file there's a line "<MinimapColor>". It's just that there are very strange numbers after those words