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I was thinking, if it's possible to add a new spell via mod – a portal to a city of your choice (with its own icon and script) – can mods also add new skills?
For example, a mod that allows manual control of your towers during a city siege would be interesting. Or, if that's not possible, at least a mod that allows control of the towers without a skill.
And is it possible to create a mod so that you don't lose troops in a whirlpool, but instead use it as a classic portal?
And can you assign different models (or at least textures) for war machines to different races? For example, standard heroes also use common models, but mods have been created for unique models for each hero. Could you somehow link a check for the hero's faction (or name), and depending on that, change the link to the texture of their war machine? Then they could be uniquely colored in the style of their faction