Origins
Humans. They are distinguished by a very wide range of both external and internal characteristics; it is almost impossible to predict their behavior and views. From an objective point of view, in Ikazkan, they perform the role of agents of chaos.
Orcs. Large, strong, often devoted to some cause; it is easy to understand them.
Furies. Of all the inhabitants of the underworld, they are most prone to tribalism; they are the most primitive people of all.
Ivilai. They possess a narrow perception of the world similar to naivety, which causes them problems in understanding the behavior and thoughts of those around them. They always say what they think.
Elms. As if something in between all the other species inhabiting Ikazkan.
Knowledge
Monsterology. A tool used to study the animal world of Ikazkan and its surroundings.
Hide and Leave Battle. Indispensable things for leaving the city.
Cautious Attack and Haste. Never came in handy.
Second Wind, Loot, and Cook. The most important skills.
Enchanter. Something that greatly simplifies any other area of activity.
Barrier. Reason is stronger than the sword.
Katarina gains +1 to resistance.