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= Small fix mods =

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Waterfall_13
Basically, the button window starts at 1100 pixels. And this was precisely calibrated so that on a 1920x1080 resolution, the buttons would be where they need to be, while the main window starts from the left edge, or so I thought.
The images aren't showing, and the page takes a long time to load because of them.

There are no 1100 pixels. The interface is assembled in 1024x768 and proportionally stretched by the game to higher resolutions. Above 1024x768, it goes beyond the screen.
Waterfall_13
Maybe there's a way to make the buttons stick to the right edge... I'll just set the button window to start not at 1100 pixels, but at 0.
vova2112 gave you advice on this topic; there is
Author
EPA_HIGH_END - alignment to the right/bottom edge
EPA_LOW_END - alignment to the left/top edge
EPA_MARGIN - stretch to the entire screen
ERA_CENTER - position in the center
can be used in conjunction with the (x/y) values in the Position section; it will not be taken into account until the value in the Second section = false.
Download some mod, like Necro Buttons, and see how it is displayed on the adventure screen at different resolutions and what settings are in its files for this.