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List of changes in the patches

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#4
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Patch #5: Gameplay Optimizations and UI Fixes
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Changelog

v. 0.80.13

Bug Fixes

Gameplay and AI-player:

  • Fixed a rare AI error occurring during combat.

  • Fixed a bug that blocked the recruitment of creatures when using the Diplomacy skill with Negotiator sub-skill.

  • Fixed the Mentors sub-skill of the Recruitment skill.

  • Fixed an issue that allowed players to repeatedly select responses in dialogue windows.

UI and Multiplayer:

  • Fixed the display of skill and sub-skill tooltips in the hero window when using the Shift key.

  • Combat timers no longer overlap the Initiative bar on 16:10 aspect ratio screens.

  • Fixed the gold growth display after constructing a Bank or Treasury.

  • Fixed a UI error occuring when spliting stacks.

  • The Alt key is now functional again during the pick&ban in multiplayer.

  • The Exit to Desktop button now correctly closes the application while in multiplayer.

  • Fixed the localization of the opponent’s name in the battle log.

  • Fixed the display of losses for stacks containing temporary units.

  • Fixed a multiplayer bug when a player could continue taking actions even after their turn timer had expired.

Map Editor:

  • Fixed the customizable version of the University object (custom_university): it no longer crashes the game when loading a map.

https://steamcommunity.com/games/310...67707461567507