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AllCampaignsRemastered - Updated mod for all Campaigns

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#196
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In NVS 3.0, the recruitment of alternative upgrades in the cities of all Factions will be disabled, as well as the upgrading of creatures to alternative versions in forts on hills in the original Campaigns (unfortunately, except for one mission), in the original official scenarios, and also in the Campaigns of the Lords of the North (with the exception of the "Choice" mission of the "Frida's Dilemma" campaign) and the official scenarios for the Lords of the North. However, alternative upgraded creature units will still appear on the map, or units of non-upgraded creatures will appear, in which, instead of the classic upgraded creatures, there will be alternative ones. Also, Necromancers can still resurrect alternative undead everywhere, even in the original Campaigns with this mod. However, according to my observations during mod testing, the AI did not resurrect alternative upgraded creatures. The respected master Rommy also took part in fixing and improving the mod for all Campaigns, adapted for NVS. All his script fixes, animation edits, and the transfer of artifacts from mission to mission in the original Campaigns and the Campaigns of the Lords of the North are also present in my mod. The mod will be available in the second half of May this year. By this time, we plan to complete all the remaining work.
Мой проект:
NVS 3.0 (Narron's Visual Solutions for HOMMV)
- Ссылка на скачивание мода;
- Ссылка на Компендиум NVS 3.0;
- Сообщество проекта в vk.com

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