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#14
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PingWing, thank you for the Walkthrough! Regarding the Sphinx – if you don't give him the Ring, he will slightly diminish the bonus from the complete Dragon set. As for the bug when summoning vampires – I'll look into it; it's related to the script functions for removing/adding units. Regarding the portal to the supply line – a caravan with reinforcements spawns from there for the mages (the storyline justification is that the elves are also helping them). By destroying it, the player simply deprives the "academics" of additional troops, and that's all. As for the "assault" ability of the guard vampires – this is a feature embedded in the game's mechanics for this ability; I have nothing to do with it.
I'm glad you liked it, which means all those references weren't in vain smile


Added 3 minutes ago
Fellow forum users, if it's not too much trouble, it would be nice to know the following:
- what difficulty level the map was played on;
- suggestions for improvement (I can't promise that all of them will be implemented, but nevertheless);
- and also balance, bugs, and typos, of course.
All this will allow us to release more high-quality "upgrades" later.

P.S. And one more thing – which maps are people playing the most right now? I, for example, don't play Multiplayer, but I do enjoy single-player and story-driven maps (especially in the alternate history genre) – that's a different matter. But which direction is better to focus on – epic (like "Battle at the Celestial Gates") or RPG (like "Path of the Hero") – that's the question.

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