Walkthrough
In the starting battle against Benedict, I lost 6 archers and 4 pikemen; I didn't deploy any knights. I made Hafaad my main hero. In 12 days, with minimal losses, I captured Outpost, Thicket, and Castlecross. On day 20, I killed Axel in the field (losses: 8 skeletons, 12 ghosts). Two days later, Alaric arrived, but he was intimidated by Hafaad and fled. Hafaad's skills: Darkness, Logistics, Defense, Sorcery, Light. Hafaad captured Millfield without losses and converted it into an undead town. I developed Dominick, sacrificing artifacts for experience. I trained monks, converted human troops into undead, and Hafaad quickly amassed an army, and his enemies feared him. Gradually, I captured and converted human towns. Dominick gained experience on neutral creatures and captured Mythgard. After defeating the active blue heroes, I removed Logistics from Hafaad and took Summoning. Next, you need to travel a lot on the map and complete quests.I didn't immediately understand how to defeat Timkhan without losses. He has 705 mana and Sorcery, and deals huge damage with Chaos and Vengeance. I equipped him with an absorption amulet, Silanna's cloak, a ring of lightning resistance, and took Reflection and Fire Protection. I killed everyone except the gremlins with messengers and phantoms. Then, I cast Antimagic on the messengers and Celestial Shield on the other units. Timkhan spent all his mana on Freezing Cold, and Hafaad resurrected everyone. The next enemy, the Chaos Demon, summons many units and can use magic infinitely due to a script. The battle is won without losses by using only vampires in the corner: strong defense, vampirism, and Celestial Shield. The battle with the necromancer from the library is easy and fun: we deploy only archliches and shield them with a wall of swords. Then, it becomes almost an auto-battle: the necromancer casts Berserk on the archliches, and they shoot everyone down
, a quick victory without losses. In the battles for Holyfire against Melchior (Frida's specialization and Darkness reduction), Hafaad wins with only archliches, and Dominick with vampires; both battles are won without losses.Further in the scenario, Hafaad transforms from a knight with necromancy into a true necromancer. The skills remain the same, but Summoning is replaced with Light Reduction, and a center perk is added. Interestingly, Hafaad continues to use Summoning spells at a skilled level. Until Lightwood, all battles are easy, and then you need to defeat Melchior twice again. Both battles are won without losses with one unit (Hafaad has ghosts, Dominick has vampires). Tactics: we close ourselves off with a wall of swords, kill a single unit (Enslave + Teleport), and turn Melchior's Battle Magic against him. He spends all his mana on weak Vengeance, and in the end, we restore all losses. After that, another battle begins for Hafaad against Melchior, in which angel units are summoned according to the script. The battle becomes easy if you notice that only one unit (archangels) affects Melchior's Vengeance damage. We immediately blind him and then win without losses with dragons under vampirism. The scenario was completed in 274 days.
A good scenario with comfortable gameplay, a huge increase in troops for the player, but in some battles, you need to think about tactics if you aim for a victory without losses. I also remember the new creatures, beautiful battle arenas, and cutscenes.
Thank you very much for the map!