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#1136
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alexcyber92

Hi, how are you? I usually use Paint.NET for textures; I like to recolor units and their outfits. I choose BC1/DXT1 for them, but it's not suitable for small icons. Which option should I choose?

DXT1 isn't always suitable; DXT5 is better. It results in a larger file size, but it avoids bugs with semi-transparent textures (my River Spirits had this issue, and the metallic sheen on the Shark Guard's armor appeared in patches). Save icons in "B8G8R8A8 (Linear, A8R8G8B8)" and without "Generate MIP textures." The game uses them to reduce the texture resolution on low settings, which causes icons to become distorted
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