Auto-translated
You don't need to apply the same settings to all textures. Create interface textures without mipmaps.
Which option should you choose? If the working option I suggested (without compression) for those textures that didn't work out for you doesn't suit you, try everything.
P.S. If you still can't manage, I can console you by saying that those textures are bad. They have a lot of details, and everything is small and messy. They are worse than the originals.
This is just an example. What should you choose from this list so that it doesn't get compressed?