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These text clipping issues, or the omission of the last letter in a list, sometimes occur at the beginning as well, especially if the implementation is crude. The simple solution is to add spaces. If the problem is at the beginning of a word, it's usually a capitalization issue, so an invisible character for the game is inserted at the beginning. Personally, I used a square. But this can change when the screen resolution changes. That is, the letters fit or don't fit depending on the screen resolution. You seem to have fixed this with a space, but changing the resolution might cause it to happen again. The correct way to fix this is to change the string parameters in the xdb files. One file controls the initial position of the text, and the second defines the X and Y boundaries of the visible text field. There are also parameters for text wrapping. But this may not work on very simple text. Not all texts have these parameters. Kudos to the author of the post for the fixes. I remembered a similar bug in TOE that wasn't there before. I tried to fix it at the time, but it didn't work, and I gave up. Basically, the enhanced fire elemental spell doesn't have an arrow animation. That is, it doesn't fly across the map but explodes immediately upon casting. I think I found these animations, attached them, but it didn't work. Can you fix it?