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That's how I started modding; I didn't open dds files, but I moved them from one mod to another. For example, there was a mod for yellow-skinned Rakshasas, and I moved the textures of Rakshasa Kali from NCF into it.
There will be problems with creating separate horse textures; they need to be defined in xdb, but theoretically, they can be trimmed from the UHM mod by psatkha
Oh right... manulli didn't define the xdb files for different horses... well... what can I say :D let him open a mod for different heroes for some mages, and following the example of the different elephants, let him create/rewrite the xdb files for the horses himself. Essentially, it's not a very difficult task when there is already a working example. He'll spend more time figuring out exactly what needs to be changed to make it work :D well yeah... he'll actually have to play around a bit with those same scripts that he doesn't want to )