Beyond the gates, the staircase continues — and each step is far harder than the previous one, but something clearly suggests that once you take the first step, you cannot return without reaching the summit.
The effects of the Great Divide are distributed randomly among all who pass through it; they do not work on Ivilaes.
| Great Divide Number of passes: 0-10. | |
| Trial of the Reaper Number of mind ailments: 0-5; number of body ailments: 0-5; number of mutations: 0-5; -0-5 to 0-5 attributes. Does not activate on Myrdars. | |
| Trial of the Sage The character/group will be asked a question, and the effect will depend on the answer given. Does not activate on Sords. | |
| Trial of the Hermit Upon completing the path, 0-10 group members will be moved to a random location. Does not activate on Elms. | |
| Trial of the Savage Number of enemies: 0-20; in case of defeat, characters become stuck in stasis until someone else completes the Great Divide. Meanwhile, that character will lose their passes and will not be able to finish the ascent. Does not activate on Furies. | |
| Wings of Progress 0-5 to 0-5 attributes; a non-standard skill or an upgrade to an existing one (determined randomly) for 0-5 characters. | |
| Steel Rain Destruction of 0-50 pieces of equipment and inventory items. 0-5 artifacts. | |
| Óna's Cares Each character may use one of the following effects: 1. Partially remove one of the Great Divide effects. 2. Remove one mind ailment. 3. Remove one body ailment. 4. Forget any number of known skills. Gain +3 to an attribute of choice. |