Skip to content

How does the Earthquake spell work, and why does it require mana?

User Avatar
#1
Auto-translated

I don't know where on this entire forum to ask such a question, as I only frequent the same map modding threads, and this clearly doesn't belong there. I hope I'm writing in the right place, because essentially I am interested in the technical side of the game, specifically an explanation of one of the mechanics. (UPD: oh wow, the question moved to the "Modding" thread; well, if that's what the administrator decided, then great, I'm only happy, and it's easier to track as well. thanks anyway)

The "Land Master" skill (Summoning magic) gives some spells +4 Spellpower upon use, and among these spells is "Earthquake". In fact, the game manual says the same thing: that the "Earthquake" spell receives +4 Spellpower from this skill, but after reading the description, a question occurred to me... But before that, I'll clarify that I didn't find the code lines for this skill in the game files (I'm not exactly a modder or a programmer), so we will take it on faith that the skill gives +4 Spellpower to Earthquake. So here is the actual question — why does this spell even need Spellpower at all?

Attachments 2
2 files attached • Total size: 71.4 KB
"Я слишком часто имел дело с идиoтами, чтобы к троллям были какие-то претензии" © Дийкстра (The Witcher 3)