Gadik Sword [Character deals double damage in melee], [health is twice as high], [physical work efficiency is higher], +5 to endurance, +5 to body. Persuasion - | Attributes Mind: 10 (11) Body: 15 Insight: 11 Endurance: 15 Energy: 10 Aesthetics: 10 Parameters Learning rate: 3.3 Spirit: 110 Stamina: 15 Health: 300 Accuracy: 22% Evasion: 22% Defense: 15 (40) Elemental defense: 15. SP: 3 AP: 3 Charisma: 10 Critical hit chance: 10% Skills Master of Archery The character can use ranged weapons without penalties (no crit, -20% to accuracy). Master of Weapons The character can use melee weapons without penalties (no crit, -20% to accuracy). Strong Attack Deals 200% damage to the target. Cost: 1 AP. | Equipment Two-handed sword (2H) Damage: 100 (200), accuracy: 50% Left hand: Crossbow Damage: 40, accuracy: 55%, range: 10 Head: Intellectual headgear +1 to mind. Body: Leather armor +10 to defense. Shoulders: Leather shoulder pads +5 to defense. Hands: Leather bracers +5 to defense. Footwear: Sturdy comfortable boots +5 to defense. Misc 1: Arrows x10 Misc 2: Healing pies x5, Restore 35 HP. Misc 3: Magma larvae x1 Removes burn. Misc 4: Arrows x10 Misc 5: Arrows x10 Inventory Healing pies x5, Restore 35 HP. |