Gaal Sword [Character deals double damage in melee], [health is twice as high], [physical work efficiency is higher], +5 to endurance, +5 to body. Conviction - Not like everyone else -5 to endurance, -5 to body, +10 to mind. | Attributes Mind: 21 Body: 10 Insight: 10 Endurance: 10 Energy: 10 Aesthetics: 10 Parameters Learning ability: 6.3 Spirit: 220 (230) Stamina: 10 Health: 200 Accuracy: 20% (22%) Evasion: 20% (33%) Defense: 10 (15) Elemental defense: 10 (15) SP: 3 (4) AP: 3 Charisma: 10 Critical hit chance: 10% Skills Artisan If the necessary materials are available, the character can exchange [activity] for crafting a certain item. Cook The character can spend [activity] to study recipes and AP to prepare food (if ingredients are available). Magma larvae. Second Wind After the battle ends, revives a character who fell in combat. Does not work on Ivylai. Cost: 50 spirit. Harvesting The character spends [activity] to gather a resource known in the location (ore, plants, etc.) Weapon Master The character can use melee weapons without penalties (no crit, -20% to accuracy). Cautious Attack 100% damage. An attack that avoids the target's counterattacks (e.g., parrying). Cost: 1 AP. | Equipment Right hand: Hammer, damage: 70, accuracy: 50% Left hand: Shield, +8% to evasion Head: glasses, +2% to accuracy. Body: light clothing, +5% to evasion. Shoulders: Wizard's Cloak +20 to spirit. Hands: Footwear: Atsuha's Boots +1 to SP, +5 to defense, +5 to elemental defense, immunity to burn. Misc 1: Magma larvae x1 Removes burn. Misc 2: Misc 3: Misc 4: Misc 5: Inventory Tools. Sturdy comfortable boots +5 to defense. 7 magma larvae, 2 bagruk eggs, monster blood x5. |