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🔥 Иказкан -> Тезот

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Normia

People of Tezot
No memories of life on the surface, the ability to use the ladder of fate, the choice of one of the communities, 21 points of characteristics for free distribution, but no more than 7 in one.

Belief
-

Community
Wizards of the Dungeon
Bonus: spells cost only half of the skill limit. 

Bodily ailments
-

Mental ailments
-

Hot springs x1
Characteristics
Mind: 22
Body: 14.2
Insight: 10
Endurance: 6
Energy: 20
Aesthetics: 13

Parameters
Learning ability: 6.6
Spirit: 220
Stamina: 14 (17)
Health: 140
Accuracy: 20% (25%)
Evasion: 20% (27%)
Defense: 6
Elemental defense: 6 (16)
SP: 6
AP: 6
Charisma: 13
Critical damage chance: 13%

Skills

Spellcaster
The character can learn and read spells.


Stun
50% damage. Reduces the damage dealt by the target by 50%. 
Cost: 1 AP. 


Enchantment
The character enchants the selected equipment. 
Cost: 50 spirit, [activity]. 
Weapon: [elemental damage instead of normal, element of choice], [+5% to accuracy], [+5% to crit chance], [ignoring defense], [ignoring elemental defense], [paralysis], [poison], [bleeding], [corrosion].
Head: [+50 to health], [+50 to spirit]
Body: [protection from the first attack per battle], [protection from the first elemental attack per battle], [+5 to stamina], [+10 to defense].
Shoulders: [+5% to evasion], [+10 to elemental defense]
Hands: [+5% to accuracy], [+50 to spirit], [ignoring defense], [ignoring elemental defense], [paralysis], [poison], [bleeding].
Boots: [+2 to SP], [+5% to evasion].
Accessories: 60% chance for +1 to a random characteristic, 30% chance for +1 to two random characteristics, 10% chance for +1 to three random characteristics.


Barrier
[Darkness] Incoming damage to the character is dispersed.  
Automatic activation costs 40 units of spirit. 


Spellbook Teleport
In exchange for activity, moves the spellcaster and other targets within 5 cells of him to any known location on the adventure map.
In exchange for AP, moves the spellcaster to any point on the battle map.


Harvesting
The character spends [activity] to gather a resource known in the location (ore, plants, etc.)
Equipment
Right hand: Magic Staff (2H)
Damage: 80 (magic)
Attack cost: 3 spirit. 
Requires the spellcaster skill rather than melee combat. 
Left hand: 
Head: Nameless Helm, +3 to stamina.  
Body: Light Dress
+5% to evasion
Shoulders: Wizard's Mantle
+10 elemental defense.
Hands: Nameless Bracers, +5% to accuracy. 
Boots: Boots of Wind
+1 to SP, +2% to evasion. 
Misc 1: Intense Ruby
The first negative action per battle is 50% more effective. 
Misc 2: Explorer's Bag
+5 to the provisions limit, but only if it is in the misc slot; does not stack.
Misc 3: 
Misc 4:
Misc 5:

Inventory
Pickaxe
Attachments 1
1 file attached • Total size: 21.5 KB
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