Khatarait People of Tezot No memories of life on the surface, the ability to use the ladder of fate, a choice of one of the communities, 21 points of attributes for free distribution, but no more than 7 in one. Conviction - Community Dungeon Warriors. Bonus: enhancement of certain skills. Fire of Civilization. Access to the "appropriation" skill, access to secret passages. Bodily Afflictions - Mental Afflictions - | Attributes Mind: 15 Body: 14 Insight: 16 Endurance: 11 Vigor: 17 Aesthetics: 11 Parameters Learning Rate: 4.5 Spirit: 150 Stamina: 14 Health: 140 Accuracy: 32% (34%) Evasion: 32% (42%) Defense: 11 (31) Elemental Defense: 11 AP: 5.1 MP: 5.1 Charisma: 11 Critical Hit Chance: 11% Skills Weapon Master+ The character can use melee weapons without penalties (no crit, -20% to accuracy). Normal attacks deal not 100% damage, but 120%. Stun+ 100% damage. Reduces damage dealt by the target by 50%. Cost: 1 MP. Body Shield+ The character gains a barrier protecting against incoming damage equal to their maximum spirit; effects that reduce incoming damage do not affect the barrier. Protection from one negative bodily effect. Cost: 50 spirit. Spirit Shield+ The character gains a barrier protecting against incoming elemental damage equal to their maximum spirit; effects that reduce incoming damage do not affect the barrier. Protection from one negative mental effect. Cost: 50 spirit. | Equipment Right Hand: Sword, Damage: 70, accuracy 50% Left Hand: Shield, +8% to evasion Head: Helmet +10 to defense. Body: Armor +10 to defense. Shoulders: Cloak of Evasion +2% to evasion. Hands: Bracers of Onslaught +2% to accuracy. Footwear: Traveler's Boots +1 to AP. Misc 1: Explorer's Satchel +5 to provisions limit, but only if in the misc slot; does not stack. Misc 2: Misc 3: Misc 4: Misc 5: Inventory --- |