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The "Suzerain" specialization affecting the cost of training creatures has been fixed.
I was searching in DefaultStats.xdb for "Suzerain" (as in the hero file) and checking the specializations, but I should have also tried "Suserain" and checked the training cost. Anyway, Rommy was more insightful. The problem, as I said, is not in the mod, but in the Lords file. Therefore, I added the fix to both mods.