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🔥 Иказкан -> Тезот

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Possessing the ability to write on the go, Osh compiled a list of differences between ivilais and humans while walking toward Lord Rizz. Elm divided the list into 6 sections.

  1. Biology and Anatomy.
  2. Perception of Reality.
  3. Society.
  4. Everyday Life.
  5. Culture.
  6. Mindset.

Section 1. Biology and Anatomy.

  1. Height.

Ivilais: 24–29 tin, 144-174 so-called centimeters.
Humans: 25-30 tin, 150-180 so-called centimeters.

  1. Build.

Ivilais: always proportional, without physical flaws.
Humans: a variety of forms; congenital and acquired deformities are highly common.

  1. Wings.

Ivilais: full-fledged, functional.
Humans: absent.

  1. Horns.

Ivilais: grow with age, an indicator of the life cycle.
Humans: absent.

  1. Hair.

Ivilais: only on the head (and face).
Humans: all over the body.

  1. Digestion.

Ivilais: complete dissolution of food, excretion of waste products through sweat.
Humans: excretion of waste products by means of extremely disgusting urination and defecation.

  1. Sweating.

Ivilais: fragrant sweat.
Humans: an unpleasant, vile, disgusting, horrifying smell.

  1. Reproductive System.

Ivilais: absent
Humans: standard, two-sex, pod-and-slot reproductive system.   

  1. Sexual Differences.

Ivilais: conventional (mammary glands exist, but have no function).
Humans: pod-like male individuals, slot-like female individuals with mammary glands for feeding human larvae.

  1. Aging.

Ivilais: expressed in the growth of horns.
Humans: wrinkles, deterioration of body functions (loss of teeth, weakness, infirmity, problems with movement, defecation, nutrition, vision, hearing), change of hair color toward a whiteness similar to Elm's.

  1. Death.

Ivilais: disintegration of the body.
Humans: the physical body remains, decomposes, rots, is eaten by animals, insects, and other small organisms; a skeleton remains.

  1. Resurrection.

Ivilais: possible, with loss of memory.
Humans: impossible (except via magic).

Section 2. Perception of Reality.

  1. Lying.

Ivilais: unable to understand.
Humans: active, fierce, causeless and caused use.

  1. Cruelty.

Ivilais: absent as a concept.
Humans: active, fierce, causeless and caused use; exacerbated under the influence of intoxicating substances.

  1. Ideology.

Ivilais: does not exist.
Humans: an important part of existence, a burning need to believe in made-up things.

  1. Hierarchy.

Ivilais: absent.
Humans: ubiquitous, cruel, chaotic, destructive.

  1. Egoism.

Ivilais: strongly limited.
Humans: widespread, great, unrestrained.

  1. Memory.

Ivilais: lost upon resurrection.
Humans: lost only due to trauma/aging; absent in cases of stupidity, which is extremely common.

  1. Fear of Death.

Ivilais: diminished.
Humans: a strong behavioral factor, violent shaking at any mention of the end of existence.

  1. Curiosity.

Ivilais: practical.
Humans: universal, brazen, in some sense commendable.

Section 3. Society.

  1. Economy.

Ivilais: absent.
Humans: a confusing, disorderly, cumbersome system built on an obsession and insatiable craving for shiny things and their endless and meaningless accumulation.

  1. Labor.

Ivilais: by desire and necessity.
Humans: often SLAVe own even without necessity.

  1. Property.

Ivilais: does not matter.
Humans: a key concept, distorted by human peculiarities.

  1. Social Roles.

Ivilais: blurred.
Humans: clearly defined, based on the humiliation of some by others without reason.

  1. Family.

Ivilais: absent.
Humans: the basic unit of human society.

  1. Birth.

Ivilais: unknown / artificial origin.
Humans: biological.

  1. Childhood.

Ivilais: unclear how it manifests.
Humans: a long stage of development, similar to other four-limbed and two-legged creatures.

  1. Legacy.

Ivilais: irrelevant.
Humans: important.

Section 4. Everyday Life.

  1. Movement

Ivilais: flight.
Humans: walking on two legs, crawling on the belly and all fours, use of wheels.

  1. Architecture.

Ivilais: oriented toward verticality, refined, exquisite, skillful.
Humans: horizontal, grounded, crude, unhewn.

  1. Clothing.

Ivilais: possibly decorative.
Humans: functional and social.

  1. Hygiene.

Ivilais: almost unnecessary.
Humans: extremely necessary, but rarely practiced.

  1. Nutrition.

Ivilais: without waste.
Humans: requires disposal.

Section 5. Culture.

  1. Language

Ivilais: without concepts of lying and abstract conflicts.
Humans: rich in manipulation, deception, lies, meaningless words, sounds.

  1. Humor

Ivilais: limited.
Humans: diverse, stupid, grounded.

  1. Conflicts.

Ivilais: minimal.
Humans: constant, petty or causeless, destructive, leading to deformities, injuries, and the death of their own kind.  

  1. Motivation.

Ivilais: mysterious.
Humans: momentary, spontaneous, grounded, resource-based, shiny-thing-based.  

Section 6. Mindset.

  1. Meaning of Life.

Ivilais: not formulated.
Humans: actively sought and results in strange concepts, often directly hindering the bearer's ability to function.  

  1. Time.

Ivilais: it is not customary to keep any record of so-called time.
Humans: it is customary to keep a record of time based on the system of their ancestors, built on the movement of giant spheres in the ceiling called the "sky".

  1. Death.

Ivilais: a temporary state.
Humans: the finale.

  1. Personality.

Ivilais: variable (due to memory loss).
Humans: strives for integrity, rarely achieves it. 

  1. History.

Ivilais: fragmentary.
Humans: accumulated and studied.

Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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