Safis and his new friend arrive at the building where human Wizards used to gather for joint activities and recreation. Their memory is quickly refreshed about the typical functionality of this location:
| Dungeon Wizards [Find a Wizard] In exchange for activity, a randomly generated companion is created from the members of the Dungeon Wizards Community to join the expedition. Each character can use this functionality only once until the activity is restored. [Create a new spell] Five characters with spellcasting skills and available skill slots create a new spell in exchange for activity. [Spirit Training] In exchange for activity, a character receives +0.2 to Intelligence and a 5% chance to receive +1 to Intelligence. |