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Earth magic is needed because it's the most powerful combat magic! Just look at Implosion and Resurrection; you can't find anything better. And for early game, the most effective spells for taking cities are Shield and Stone Skin. And who said anything about ALL mass spells? We were talking about mass slow, which in SoD is a first-level spell that is more useful than almost all the others. That shouldn't be the case.
To avoid being at a disadvantage, you need to attack sneakily and test things out. But what's stopping you from not making mistakes and upgrading your army?
Have you ever had a situation where, in the final battle, your hero has zero morale, even though they are an expert in leadership?
I don't understand how they became so strong. Now, Pit Lords with Town Portal tear everything apart? Enlighten me, I'm not aware. :smile32:
Who has an easier time getting fire magic, Erathia or, for example, a Ranger? For some hero classes, fire magic is practically inaccessible, but for Inferno, fire is practically a must-have!