15% chance that the character will be very (un)lucky (50/50, determined once): the character's life is not burdened with extra luck or bad luck.
Either nothing happens, or there is a 60% chance of getting a random body ailment, a 30% chance of getting two body ailments, and a 10% chance of getting three body ailments.
[Infirmity] Inability to increase characteristics.
Either nothing happens, or there is a 60% chance of getting a random mind ailment, a 30% chance of getting two mind ailments, and a 10% chance of getting three mind ailments.