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Okay, I can explain the logic behind the movement modification. For example, I wanted to fix the jerky animation of Kujin, but she is the only female Orc hero in the game who rides a buffalo, and she only uses one movement animation. If I try to apply the animation of other Orc heroes, it doesn't work because it's incompatible. Perhaps if an enthusiast with experience in working with in-game animations is found, they could rework it manually, but for now, we have what we have. As for mods that replace hero models, the animation is often tied to the model, and it is really important that the movement points of the models match.