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= Small mods that change the visuals =

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A small mod replacing the gem model.

Finally finished my long-term project (due to lack of free time).
The mod is planned to be added to the global modification NVS.
According to my idea, gems are scattered crystals of dragon blood.
I tried to convey the character of each of Ashan's dragons through color and shape.
Used 3ds Max, Rizom UV, Substance Painter, and Photoshop during creation.
If anyone wants to optimize or otherwise improve the mod, I have no objections.
Tested on extended (LAA) memory. No errors/crashes were noticed.

On the downside — I had to abandon the glow/gloss — incorrect rendering. I assume it's due to the large number of smoothing groups.
When holding Alt, the model is not highlighted. I assume it's related to the number of polygons in the model (2149 tris).

Many thanks to Зобр and Захар for the huge number of tips on working with the engine.
My gratitude to Xuxo. I don't understand effect setup, so I had to use his wonderful gem halo effect. If there are any objections from his side — I'm ready for a dialogue.
Thanks to Наррон for drawing the resource icons.
And special thanks to artist Kate Wolf, whose help in the basic development of the color palette is invaluable.
Thank you. Without all of you, this work simply would not exist 😊
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