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From the very beginning, you can take a package from the mage and deliver it to Nazir – then the quest will be completed, and you will receive a reward. If you open the box, he will ask you to find the thief and return the "spare" one.
Regarding the entry in the tasks – I am aware of the bug. I will work on improving the quest this week. I will slightly adjust the dialogues to make the presence of two boxes more logical.
The quest was completed (attachment in the previous post), but it turns out that the quest is half-cut (this is not good), I just ran along the road to the Necropolis Castle, and I didn't run around looking for a thug (which is logical, because I need a roof over my head as soon as possible, and not to scour the map and complete a secondary quest). It's good that you will improve it.
Added after 13 minutes Azgalor
Why not?) Light buffs physical damage, defense, and initiative. It's quite a good magic =)
I immediately discarded Light as soon as I found the Mentor. In my opinion, Light is like a fifth leg for the Necromancer (it's just not canon). Moreover, I immediately got Darkness and Summoning – the choice immediately became obvious. If the main character had Haste or Retribution in his spellbook at the start, then you could play around with it, but as it is...