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Thank you! I'm interested in the algorithm that connects the battlefield and the global map, because these options are not always similar. Secondly, are the textures for the arenas taken from the game's resources as references? If you increase the texture quality, where can you find them?
Essentially, yes, the battlefields and even the dialogue scenes are just separate maps, and the textures are taken from the game's resources. Perhaps you just need to replace the texture, but keep the path the same; the screenshots showed replaced textures.