P.P.S. Okay... that made me smile. Now, back to business. Where are you rushing to? I would spend at least a week testing the map for playability and finding bugs, not just 2 days of work and then... "evaluate." It doesn't work that way. Ideally, the author should play through their own map on each difficulty level themselves before releasing it to the public. So, don't rush... you can't become a good mapmaker/scenario writer overnight.
P.P.S. Okay... that made me smile. Now, back to business. Where are you rushing to? I would spend at least a week testing the map for playability and finding bugs, not just 2 days of work and then... "evaluate." It doesn't work that way. Ideally, the author should play through their own map on each difficulty level themselves before releasing it to the public. So, don't rush... you can't become a good mapmaker/scenario writer overnight.