Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Fixs_AllCampaigns has been updated.
The added scenarios in AllDialogScenes.(DialogScenesList) save the dialog scenes in the "Cutscenes" playlist. To do this, you need to complete one game day and, using the console @Win() or by completing the scenario in the usual way, finish the scenario. In some scenarios, "In Search of Power" and "Iron Throne," the dialog scenes are arranged differently; they do not end up in "Cutscenes."
I fixed the errors in the addresses to these dialog scenes for the Warlord scenarios.
The cut final dialog scene from "In Search of Power" is still flawed. It lacks several dialogs (jumps are visible in the scene itself), but they are present in the scenario's text files, and the Warlord should not be in the dialog scene. The scenario description is "The Demon Lord is dead! Who will rule Shio?...". The meeting between Wayer and the Warlord is pointless. It's clear why it was removed. Although in the first dialog scene, he is mentioned in a way that suggests he is not dead. It's some kind of nonsense. It makes sense to replace Kha-Belekh with Biara or to fix the cut dialog scene and change the scenario description. I removed it from the mod.