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AllCampaignsRemastered - Updated mod for all Campaigns

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#137
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dredknight
at the end of data.pak/scripts/advmap-startup.lua add this

 

then open any map, call in console

@movie("C6/M2/R1");

or any other cutscene by its abbreviation

It works in Lords, but not in the original game. Is there a way to make it work for the original?

Added 4 minutes later
dredknight
T-posing means the chosen animation does not exist (or file corrupted?). May be it can mean the animation ends too early?

Try replacing on row 47 for file \DialogScenes\C6\M3\D1\DialogScene.xdb

 idle01

with 

 idle00

and see if it fixes that.

 

btw what does ActorAnimationIndex do exactly?

Replacing idle01 with idle00 fixes it, but I'm curious why idle01 works in the original and not in Lords. Maybe it's somewhere in the original and needs to be placed in the mod; I don't know.