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SkillTest Ultimate + Random

#11
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DiArts
Updated the Mage path for the SkillTest Max 1.8.0 map (the new version is attached in the header). Enhanced it with a box that provides bonuses to all magic skills (the hero will learn spells according to their Wisdom stat).
In Tools - Map Specifications. These are mostly found on new heroes. I manually remove useless skills for the game mode from new heroes in each new version, but some might still be present. It's better to report such bugs.
Here, the "box that provides bonuses to all magic skills" is again an imbalance, as if it immediately negates the purpose of spellbooks, which are already rare and important!

Moreover, if a Mage simply appears, and any specialization you want gives you bonuses to all magic skills, that's incredibly overpowered. Then you won't care about troops or artifacts at all; it's a terrible imbalance. Magic could have been enhanced by adding a couple of shrines (one tier 3, one tier 4) and a couple of towers that provide +1 Knowledge/Power.
Balance is found gradually, not by making such drastic changes.

With the same logic, you could give Warriors 10 Archangels right away and put the Alliance artifact in their inventory immediately – it's equivalent. Overall, I'm in favor of careful balancing.