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#149
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Fixs_AllCampaigns has been updated. Almost all of the fixes in this update, except for one, are the result of significant work and are credited to Rommy. HUGE thanks!
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All dialogue scenes in the campaigns and single-player scenarios have been fixed: lighting, animations, models, and texts have been replaced/translated from English to Russian.
The SmallSpecialArena_Grass_Custom arena for dialogue scenes has been replaced with the original one.
Russian voiceovers for dialogue scenes have been added for the original Heroes V campaigns. From RU_Movies, place the replacement files in Heroes of Might and Magic V - Tribes of the East/music/CS.
An alternative creature upgrade has been added for completing the optional quest of transferring artifacts in the Heroes V and Hammers of Fate campaigns (the same list of set artifacts as in Tribes of the East).
Fixed crashes involving Agrath and demon heroes attacking a castle in the fifth mission, "The Fall of the King," of the Queen campaign.
An alternative creature upgrade has been added for creatures fleeing from Agrath's army in the fourth mission, "The Ship," of the Devout campaign.
An alternative creature upgrade has been added for completing the optional dragon quest in the fourth mission, "The Ship," of the Devout campaign.
In the first three missions, "The Bait," "The Attack," and "The Invasion," of the Necromancer campaign, artifacts from the "Deadly Shadow" set have been prohibited on the maps and in the shops.
An alternative creature upgrade has been added for completing the optional quest "Raise 1000 Bone Warriors" and the main quest "Raise 20 Bone Dragons" in the third mission, "The Invasion," of the Necromancer campaign.
In the fourth mission, "The Ruler's Assassination," of the Necromancer campaign, Cyrus has been given the "Ring of the Sinner." Markel collects the entire "Deadly Shadow" set throughout the campaign.
Fixed Cyrus's parameters and spells, which were indicated but not added in the "The Ruler's Assassination" mission of the Necromancer campaign.
Fixed the optional quest with crashing Demon heroes in the third mission, "The Cult Servant," of the Warlock campaign.
Fixed a crash involving Biara in the first mission, "The Refugee," of the Ranger campaign.
Fixed the repeated attack on the elf castle in the third mission, "The Defense," of the Ranger campaign.
Fixed the optional quest "Elven Druids" in the first mission, "The Rebels," of the Frida's Dilemma campaign.
Fixed a crash involving Andreas in the second mission, "The Trap," of the Wolfenstein's Challenge campaign.
An alternative creature upgrade has been added to 14 main creatures (regular and upgraded) in the fourth mission, "The Brothers," of the Wolfenstein's Challenge campaign.
Fixed the optional quest in the first mission, "The Spy," of the Elia's Quest campaign.
Fixed the model of Railag to the original Heroes V model.
Fixed the model of Laslo to the original Hammers of Fate model.
Fixed the translation of the optional quest in the third mission, "The Meeting," of the Elia's Quest campaign.
Fixed the model of Alaric in the fifth mission, "The Climax," of the Elia's Quest campaign.
Added a cutscene at the end of the "In Search of Power" scenario.
Added a translation of the quests in the "Race Against Time" scenario.
Fixed the completion of the "Temptation" scenario.
Fixed the description of the quest "Raven Must Survive" in the "Island for One" scenario.
Added a translation of the quests in the "A Tear for Ossir" scenario.
All descriptions in the scenarios have had links removed. All maps, scripts, and other files for dialogue scenes and campaigns and single-player scenarios were taken from the latest patches (1.6 and 2.1) and added to the mod. Some mods for all campaigns use outdated files. Regarding the Railag model. In Heroes V, he has a red flag, and on the loading screen (pwl), he has a red flag. The model with the purple flag was added in Hammers of Fate, and we only play with it in one mission. Also, in Hammers of Fate, there is a main hero, Elia. Her flag was changed from red to purple (it remained red in battle), but on the loading screens, she has a red flag. Since I put the Railag model from Heroes V, I decided not to remove the flag fix for Elia from the mod. I can modify it so that when playing in the Heroes V campaigns, Railag has a red flag, and in Hammers of Fate (in one mission), he has a purple flag, but I don't see the point. I don't want to touch the hero or map file and get an inconsistency with the pwl for both Railag and Elia. The fixes for the magic wall (final battles of the fifth mission of the Mage campaign) and the texture of Shadia (dialogue scene of the ritual in the fourth mission of the Mage campaign) have been reworked. The "patched" version was done correctly. Separate mods for these fixes have also been reworked and re-uploaded. The mod with the h5u extension, so that it is in the same UserMODs folder as the mod for all campaigns. If instead of scenarios you see what is in the screenshot, it means that you have the mod for all campaigns and scenarios as separate files. Just place the Heroes V and Hammers of Fate scenarios in the Maps folder. P.S. I updated the mod.
Author
An alternative creature upgrade has been added for completing the optional dragon quest in the fourth mission, "The Ship," of the Devout campaign.
An alternative creature upgrade has been added for completing the optional quest "Raise 1000 Bone Warriors" and the main quest "Raise 20 Bone Dragons" in the third mission, "The Invasion," of the Necromancer campaign.

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