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AllCampaignsRemastered - Updated mod for all Campaigns

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#76
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There's also a "bug" with Agrail. We have a week to capture the castle, or Agrail will capture it, and the mission will fail. As soon as we capture the castle, Agrail stops (a patch on the script, visible in the console). Apparently, this is to prevent him from running to the castle when he reappears to attack Nicholas. But he can stop in the fog of war, he becomes invisible, and nothing happens, including attacks, until you kill Agrail, and after a week, the first hero appears.
If possible, we need to make it so that Agrail continues the attack when we capture the castle, but after being defeated, he doesn't attack again but waits for Nicholas.