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AllCampaignsRemastered - Updated mod for all Campaigns

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#32
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Rommy

It seems the scripts don't allow the cloak to appear right at the beginning of the third mission; I think this would be the case even in the original game (if you were to give it to yourself using cheats). The Necromancer campaign is super easy even on Hero difficulty and without such exploits. Do you think it's worth fixing this in the mod?

Generally, yes, it probably should be.

Easy or not, when quests don't trigger correctly and break the game, that's a problem. This wasn't even an exploit; it was just out of curiosity to see what it sells (now it also transfers artifacts), and the cloak dropped on the first try.

I did everything as described above for the Necromancer campaign, and it played out perfectly. In the Elf campaign, everything is fine with the artifacts; there are no issues with the Dwarves up to the Greater Vampire.