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AllCampaignsRemastered - Updated mod for all Campaigns

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After completing the original Campaigns on old versions, I thought about playing through them in ToE. Of course, I had heard that there were many bugs, but I didn't think it was quite so bad. Comparing videos from the original and the mod, I saw many bugs: incorrect lighting, broken animations, sound bugs, non-functional side quests, broken scripts, etc., etc. Therefore, I present to you AllCampaignsRemastered.

- All in-game cutscenes have been fixed (each scene was compared with the original)

- All incorrect lighting in cutscenes has been fixed
- All scripts in missions have been fixed; now missions work as originally intended (C1M5, C4M3, C5M1, C5M3, A1C2M2)
- All side quests have been fixed
- Battles with enemy heroes have been strengthened
- All scenarios from the original and Hammers of Fate have been added (you can delete old scenarios if you had them in the Maps folder)
- Artifact carry-over to subsequent missions has been added (Only set artifacts are carried over; the list of portable artifacts is the same as in ToE)
- Resolution of all in-game cutscenes fixed to 1920х1080 Mod author Mооnst@r
- Resolution of all loading screens fixed to 1920х1080 Mod author Mооnst@r
- Resolution of all cutscenes fixed to 1920х1080 (Death of Nicholas, etc.)
- Map resolution for Ashan's Tear fixed to 1920х1080
- All cut scenes that were removed have been added back
- Restores missing paths to Dungeon in the original Campaigns and scenarios, as well as Hammers of Fate, when playing on Tribes of the East. Mod author Mооnst@r
- Fixed the position of the magic wall in the final mission "Zehir's Hope", Mage campaign. Mod author Mооnst@r
- Fixed Shadia's appearance and Faedan's missing animation in the final cutscene of the "Alliance" mission, Mage campaign. Mod author Mооnst@r
- Lighting corrected in the "Higher Vampire" mission, Ranger campaign. Mod author Mооnst@r
- Added (fixed) a script in the final Necromancer mission against Godric; now the second army appears correctly. The battle against Godric will now be more difficult.
- The battle against Markel will now be slightly more difficult.
- Fixed the font for campaign names and slightly shifted their icons in the campaign selection screen

I also thought about removing the third tier in old campaigns, but while playing them on the original, I felt a lack of unit variety compared to ToE; therefore, I believe gameplay variety > lore, especially since old versions exist for that purpose.
Every change was tested and reviewed, but there may still be bugs, so please write to me if you find any!
Link to the archive on Google Drive - https://drive.google.com/file/d/1-66_zp2cyDPgZVj_afV744wVqLZOuSj6/view
Russian voice-overs for cutscenes have been added to the archive (Place them in the game folder/music/CS)
Installation: place h5u files in the UserMODs folder, RU_Movies (Russian voice-over for scenes) in music/CS
"If you installed the updated mod and see no changes, you need to restart the mission/campaign because old data was saved in that save file"
Full list of changes is in the attachments.