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Why did I switch to TE?

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#45
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AlexGT;132499
+100
Mass Slow is one of the most effective spells in combat, and considering its frequency of use, it is probably the most effective.
If you do it this way, then why is Earth Magic needed? If you make all mass spells separate magics, it will be like Heroes 4!
AlexGT;132499

Just enough to be better. Not more, not less. If you don't like something, agree with your opponent and turn it off, no problem.
Well, in principle, you are probably right! If the opponent agrees... Some people like something, and some don't. Arguments are unnecessary...
AlexGT;132499

Because a squad of warriors who have fought through foreign lands, enemy cities, dungeons, and dragon utopias is not the same as newly hatched recruits in a castle, is it logical? This is about realism and common sense. In addition, the monster upgrade system clearly makes the game more interesting, adding those very mini-goals that someone mentioned above.
But I, for example, prefer to play against a human without monster upgrades and without an army tax.
It seems logical, but it also seems not.
Situation: you buy an increase, leave the castle, and see the opponent's hero with a weaker army, you attack him happily, and all his monsters are upgraded to level 10... and our increase is defeated... It's frustrating... :-(
AlexGT;132499

A very good solution to increase the usefulness of unnecessary skills. For example, Estates and Leadership are considered super-crappy skills in SoD. But by studying both of them in TE, you will get the "marauder" class, and for winning a battle, the hero will receive not only experience but also a certain amount of gold!
As for classes in general, some of them I don't really like, but IMHO, I just haven't gotten used to them yet.
Estates - I agree... but Leadership - sorry... it's not Logistics, but to call it super-crappy...
Well, in general, the idea is somewhat ambiguous... it seems good, but it also seems not good...
AlexGT;132499

Firstly, yes, it is too weak. And secondly, these unfortunate gates were usually useless to anyone (unless you have a native secondary Inferno), now they have become more versatile. I won't even mention the fact that this option can also be turned off.
In fact, it is not weak, but after they moved TP to fire, Pit Lords level up without a guild, and they also raised the portal, it became strong!!
AlexGT;132499

For what reasons? I myself hate the Russian versions of most games, they translate it simply terribly. But in this case, I recommend a FULLY Russian version, everything is quite reasonable, neat fonts, nothing irritates the eye!
In Platinum, the translation is so terrible... and the fonts are so ugly... ugh... that I don't want to play the Russian version at all! although it's a matter of taste...

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