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I watched the manual, figured it out, corrected the IDs of overlapping creatures, and registered them all in MapObjects/_(AdvMapSharedGroup)/Monsters/{Any.xdb, Level_x.xdb} (all the necessary things were already in the other configuration files, if I understood correctly)... The game started crashing consistently due to memory issues – it just happens randomly on the map or in battle. I'm already playing with the 4 GB patch, but it doesn't help :(